Change log

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Change log

Postby Goodie on Sun Nov 23, 2008 4:21 pm

So earlyier today I called Version 1.

From now on I'm going to keep a track of all changes, for my own good, and so that people can see all changes. (I've seen cases in other games of ghost updates causing issues in other games)

Changes from now on will be recorded.

V1.0.1
Altered the turns to decrease ZPM power remaining correctly

V1.0.2
Fixed totals at the top of the page

V1.0.3
Fixed the bug that caused several pages to allow you to load them up with an incorrect user ID (ex stats.php?id=0)

V1.0.4
Fixed officer dismiss

V1.0.5
Fixed the displaying of messages

V1.0.6
Added additional admin features ;)

V1.0.7
Added the ability to decline members from joining alliances
Added a leave alliance feature
Fixed a bug that allows users to request to join an alliance, and then accept themselfs
Fixed a bug that allowed users only requested to join an alliance, and not a part to dismiss members from an alliance
More CB features :)
Fixed a bug with the displaying of minutes until next turn

V1.0.8
Added a hours left message on market items to increase usability
Fixed a bug with random item generation

V1.0.9
Fixed a bug with send message that didn't redirect you properly
Added a hours left message on SG return times

V1.0.10
Added in a base income to base page, to ease figuring out income

V1.0.11
Fixed multiple typos on intelogdetail.php
Altered the bank in an attempt to prevent a exploit

V1.0.12
Fixed an issue with SG teams and users with resolutions of approx 1k, cutting off the return time of SG teams

V1.0.13
Fixed numerous back end minor errors
Started on a in game help function

V1.0.14
Fixed the market to give a better representation of end time
Fixed the SG teams to give a better representation of return time
Changed the title of the SG teams page

V1.0.15
Fixed the SG teams return time

V1.0.16
Fixed the officer title allignment on the base page
Added a ZPM dialog for activating/deactivating ZPM's
Gave the ability to promote/demote alliance members

V1.0.17
Fixed a bug in intel spy logs that was reporting the wrong weapons
Added server time on the side menu
Added in the first quest code (although you cannot see it yet)

V1.0.18
Fixed a typo in the armory
Finished of quest code

V1.0.19
Added automatic market item generation if the market doesn't have to many items on it

V1.0.20
Fixed attack logs missing/wrong reported amount taken

V1.0.21
Fixed an issue where alliance leaders could demote their in alliance rank

V1.0.22
Implemented a suggestion, so if you are still logged in, and goto the index page, you will be forwarded to the base page. (viewtopic.php?f=67&t=5388&p=74349)

V1.0.23
Added a help page.

V1.0.24
Fixed a bug which prevented users from changing avatars among other things.
Fixed a bug with alliance names, and site address's getting mixed up
Added race to the battlefield information shown about a person

V1.0.25
Fixed a bug that when a user tried to spy with 1 spy, and had none, they would end up with 4billion or so spys

V1.0.26
Fixed the titles of some pages.
Fixed a bug that wouldn't allow you to untrain the last of your units

V1.0.27
Fixed a bug with the market count down
Altered market item generation to allow more smooth item generation (and hopefully with time) auctions being created/ending more of the time

V1.0.28
Fixed a bug with items that when you won them, the % bonus wouldn't be given to you straight away
Fixed a bug with alliance member list pages not showing the right page count

V1.0.29
Finalized ZPM code for no attacking
added quest activation to the admin panel
Fixed a bug where when the item was on its last turn on the market it would say -1 hour 60 minutes, it now says that it has less than a turn left

V1.0.30
Altered spying to cost 0 turns, and sabotage to cost 3

V1.0.31
Fixed a bug that whenever you altered auto forwarding it always said it was enabled.
Added rank to the stats page
Added race to the alliance members page

V1.0.32
Fixed spy and sabotage so you don't need the turns required +1, but just the turns required

V1.0.33
All old users who have not logged into the new ATW are now removed as such. While they are still there, you cannot attack, sab or spy them, and they gather no naq/turns/UU. Accounts will appear on the galaxy after they login again.

V1.0.34
Edited the cron to make it more efficient, took about 5 seconds of its running time

V1.1
viewtopic.php?f=52&p=74712

V1.1.1
Fixed an issue with army sizes not updating when UU is sold/bought on the market
Fixed a bug where SG teams still took 6 hours to return

V1.1.2
Fixed a bug where alliance leaders couldnt dismiss other members of the alliance
Fixed a issue where viewing messages, from and to names got mixed up

V1.1.3
Fixed a bug where the limit on items was implemented incorrectly, and came out as 11, not 10

V1.1.4
Added in the ability for users to change themes.

V1.1.5
Added battlefield highlighting
Added a vacation mode
Back end admin type features a plenty

V1.1.6
Fixed a bug where the number of civilians was misreported by up to 1 unit.

V1.1.7
Users on the battlefield of the same rank should no longer randomly change position as much as they used to
Users with in the top 15% of army sizes can no longer buy UU of the market
users with more in their bank than it can hold will now find that it 'leaks' out at 5% a turn
SG teams, and upgrades (fortification and offensive) are now in recon reports
Added highlighting to battle/intel logs
Altered the market to have less items, but a better chance of spawning better quality items

-Goodie
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Goodie
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